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Daedalic acknowledged this reception in their statement as well. The Lord of the Rings: Gollum released to overwhelming critical failure, with the PS5 version of the game hitting the lowest Metacritic score of the year so far. We will therefore support our former employees in finding new opportunities within our network,” the statement reads. The pity of Bilbo may rule the fate of many.'.
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My heart tells me that Gollum has some part to play in it, for good or evil, before this is over. “We value each and every member of our team very much and it is important to us that the transition goes as well as possible. Can you give it to them, Frodo Do not be too eager to deal out death in judgment. In the statement, the publisher stated that they had plans to assist developers losing their jobs in the closure in finding new employment, though specifics on this were not given.
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The studio’s closure was first reported on by German publication GamesWirtschaft, with Daedalic providing an additional statement in English to Polygon regarding their decision. This includes the cancellation of another Lord of the Rings game which was early in development at the studio. ĭaedalic said that the company would be shifting its focus entirely on publishing, halting internal development entirely. Publisher Daedalic Entertainment announced that they will be shutting down their internal development studio in Hamburg, Germany after the failure of The Lord of the Rings: Gollum.
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